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High-quality and complete human motion 4D reconstruction is of great significance for immersive VR and even human operation. However, it has inevitable self-scanning constraints, and tracking under monocular settings also has strict restrictions. In this paper, we propose a human motion capture system combined with human priors and performance capture that only uses a single RGB-D sensor. To break the self-scanning constraint, we generated a complete mesh only using the front view input to initialize the geometric capture. In order to co